3D Immersive Game based Online/Mobile modular course Development

Session 3: Thursday, November 10 from 2:15 - 3:15pm
Thomas K Vaidhyan,CEO,Aten Intelligent Educational Systems Inc
Jake Crane,Aten Intelligent Educational Systems Inc
Paul Ash,Sr.Engineer - Game Development & Databases,Aten Intelligent educational Systems Inc
Rick Raymer,Games & Simulations Director,NC BioNetwork


Session Information


  • Location: White River Ballroom I (Click Here to View the Session Map)
  • Track: Mobile Learning
  • Grade Level Focus: K-5|6-8|9-12|High school to college transition
  • Experience Level: Level 101 - For beginners new to the field (0-1 years experience in K-12 Online Learning)|Level 201 - For intermediate level participants (2-4 years experience in K-12 Online Learning)|Level 301 - For advanced participants (5+ years of experience in K-12 Online Learning)
  • Exhibitor: Yes
  • Requires Purchase of Product to Implement: No

Session Description

Drag, Drop, Create, Publish your own 3D Immersive game based, self paced common core course modules that use an engaging gaming environment with contextual, experiential & challenge based learning, with students taking on various roles of Scientists, Data Analysts etc. With embedded formative, adaptive & customizable diagnostic assessments, our free online tool enables teachers to create similar 3D learning environments that encourages multiple attempts at success along competency based pathways


Session Twitter Hashtag: #vssWRIs3




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